![]() That being said, it’s quite challenging for a first boss. The scenery of the fight is quite simple, as it’s basically a room filled with fog that you navigate as the enemy chases you around it. Phrike is the first proper Returnal boss, posing itself as the ultimate threat at the end of the initial area. C Tier – Returnal Bosses Tier List Phrike The only reason why this encounter is on my list is that I support the audacity, but not much else. Not so tough now, huh? I’ve taken it down throughout dozens of cycles by this point, and I’ll continue to do so for eternity out of spite. It’s the first “boss” encounter, but while it’s an enemy that can be troublesome during runs, it ends up being just that - a regular enemy. There are people out there who spent an arduous amount of time fighting it regardless others, like me, died immediately. Well, that’s because it’s the tutorial, and it’s used as a gameplay device to finish off that tutorial in a cool way. ![]() This enemy shows up during the tutorial run at the beginning of Returnal and is a million times tougher than you are. D Tier – Returnal Bosses Tier List That One Enemy From the TutorialĪ coward. Instead, I’m judging every boss encounter as a whole, from the presentation and attacks to the way I experienced them. Plus, variables such as the weapon you’re carrying at the time of the encounter (as well as its abilities), whether or not you had an Astronaut Figurine to revive yourself, and health upgrades are only a few of the elements that make it easier to say one boss is tougher than another. While encounters were difficult the first time around, I picked up more lessons the more I played. It’s worth mentioning that I’m not ranking bosses based on difficulty alone, since it’s a hard (pun semi-intended) element to judge. As such, this tier list ranks all the Returnal bosses to date, including the latest encounter from the Ascension update. The biggest one is the Tower of Sisyphus, which was introduced as an arcade mode of sorts. The Ascension update, available since March 22, added tons of incentives to return to the game. Housemarque’s roguelike is tough as nails, and it remains as is a year after its initial release. In Returnal, even the smallest enemy can pose a threat if you’re not careful.
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